You can upgrade all legendary gems, some maxes out lower than 150, and you can upgrade the whisper of atonement to max. The higher you upgrade you legendary the higher augmentation, level * 5, max. One of the 3 Prime Evil Soul Shards can be socketed into Helms while one of the 4 Lesser Evil Soul Shards can be socketed into Weapons. Zwd, znec, zwiz: red (gives armor)Ĭertain builds will give you a huge boost if you augment with violet=vitality fex. Season 25 introduces Soul Shards.There are 7 unique Soul Shards, based on the Lords of Hell, which give players demonic new powers. You shouldn’t get the benefits of GR150 level gems from that. With a decently geared hero, getting a gem from rank 0 to rank 100 takes about an hour. Support will differ as they have a lot of defence from their mainstat, so they typically augment (not always necessary) with their “opposite” stat: zbarb, zdh, zmonk: yellow(gives all res). Pizzashot: I think that the augment stat bonus from gems should cap at level 100 and the bonus should be the same as a current 150 gem by dividing 150/100 which will give 7.5 stat per level. Most often you choose to augment an ancient legendary item of your class’s damaging main stat: red=crusader, barbarian It adds a stat depending on the colour of the flawless royal gem: Blazon of the gem dictates what stat added to your gear: Ruby for str, Emerald for dex, Topaz for int, Amethyst for information technology (not advisable unless on some grouping meta support setup). You can augment ancient and primal ancients with 3 flawless royal gems and a legendary gem/whisper of atonement. To practice that, you need a legendary jewel and 3 flawless majestic gems.
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